Facilities and expertise in Games

Undergraduate

If you’re looking to break into the video games industry, you’re going to need the tools to build and showcase your talents - our TIGA accredited courses enable you to develop your knowledge and perfect your skills in outstanding facilities like our Epic Games Lab, as well as animation studios, competitive rigs and broadcasting equipment, plus much more.

Learn with the latest technology

You'll learn in facilities with the latest technology, just like you would find in industry. You'll have a dedicated motion capture studio, high-end computers and software specifically for games creation at your disposal. We also have PlayStation developer kits and virtual reality equipment, like the HTC Vive and Oculus available for you to use.

Industry-led facilities

Whatever you choose to study, you’ll be working in a state-of-the-art environment within our £11m Cadman Studios. Explore your artistic creativity on the latest games development software in our games labs, create, develop and test VR and AR solutions in our VR, AR and Mixed Reality Lab. If you choose to study esports you will access our Pro Gamer training facility in our dedicated Esports Lab, or immerse yourself in cutting edge low-level APIs such as DirectX and OpenGL, as well as hands-on experience with industry hardware such as the Sony PlayStation 4 in our Epic Games Design Centre.

I had the support of the lectures who offered advice and critique that really saw my potential.

I was given a lot of freedom to explore and develop my work on my own. Also being around other students from other computer technology based courses really helped me to realise the amount of opportunities in the future that my degree could help me to achieve.

Alan Herbert

CGI and Visual Effects 

Facilities

Games and Concept Art Labs

Explore your artistic creativity on the latest games development software in our Games and Concept Art Labs. Our industry quality workstations come complete with Wacom Intuos Pro mediums or 13QHD Cintiq tablets.

PlayStation Academic Development Programme

Our membership of this programme means you will have access to cutting edge professional PlayStation software (SDK) and development hardware, including PS4 dev kits.

CGI Workshop

The centre of post production in the animation department, boasting a number of Apple edit suites and industry standard animation software.

Expertise

As a games student at Staffordshire University, you’ll learn from expert academic staff that teach from their experiences from across the sector. We're the 15th best institution in the world for teaching Games Design and Development according to The Rookies World School Rankings 2021, so you can be confident in the quality of our course content and delivery, assessment, feedback and academic support.

TIGA accreditation

Our games courses are accredited by TIGA, so you can trust that our courses are credible and provide a quality education to teach you the skills required by the games industry. 

Our staff

Professor Christopher Headleand

Head Of Department - Sugi

Prof. Headleand is a Computing & Video Games academic with over 20 years' experience; internationally recognised as an expert in student engagement. He is head of Games Design & Technology & researches Virtual Reality, Visualisation & Serious Games.

Christopher's profile

David Edwards

Course Director

Dave is an experienced technical artist and academic. He teaches on many of the earlier levels of the Games Art degree, using his expertise in 3D character and environment art, 3D scripting, and level design in the Unreal Engine.

David's profile

Dr Ying-Ying Law

Course Director - Esports

Ying-Ying is a sociologist and an active researcher in digital cultures. Her main area of interest includes video gamer culture, communities, play, esports, research methods and gender studies from a sociological perspective.

Ying-Ying's profile

Craig Weightman

Senior Lecturer

Craig is a lecturer in Games Programming and has an active research interest in gamification and its uses in developing society.

Craig's profile

Daryl Marsh

Senior Lecturer

Course Leader for BA(Hons) Animation with long term professional animation experience in London, Manchester and Copenhagen. Specialisms include CGI, Virtual Reality & Augmented Reality. Researching immersive experiences and emerging technology.

Daryl's profile

James Vickers

Lecturer

Jay is the module leader for Game Engine Creation and lecturer for various other modules across programming and development. Jay has a background in computer science and quantum computing as well as graphical programming.

James's profile

Peter Cooper

Lecturer

Peter has taught software engineering, web development, games development and computer science. He is commencing a research MSc in Computer Science, developing areas of interest such as Artificial Intelligence, Cloud Gaming and Gamification.

Peter's profile

Robin Heap

Lecturer

Robin is an animation filmmaker who specialises in stop motion animation development and production.

Robin's profile
The staff have been wonderful - really understanding and supportive.

I’ve always had a love for games and film and the processes behind them. I’ve also always loved art, so combining the two was ideal for me.

The staff have been wonderful - really understanding and supportive. They were always willing to listen and explain things, and would give wonderful advice that really helped me envision both my projects at university and what career goals I had for the future. I learned a lot of useful skills from my lecturers and feel as though my art has greatly improved with their help!

Molly Swift

Graduate, BA (Hons) Concept Art for Games and Film

Our friendly enquiries team are on hand to answer any questions you may have about your course, life at University of Staffordshire and much more.

in the UK for Quality Education

Sustainable Development Goal 4, Times Higher Education Impact Rankings 2024

for Career Prospects

Whatuni Student Choice Awards 2023

for Facilities

Whatuni Student Choice Awards 2023

for Social Inclusion

The Times and The Sunday Times Good University Guide 2023

of Research Impact is ‘Outstanding’ or ‘Very Considerable’

Research Excellence Framework 2021

of Research is “Internationally Excellent” or “World Leading”

Research Excellence Framework 2021

Four Star Rating

QS Star Ratings 2021