Course delivery
In the Games Development Department, the academic year is comprised of 3-blocks of learning. Each block is 9-weeks long. You can expect to be scheduled for 12-hours of contact throughout the week.
You will study two modules at the same time, with each module being timetabled 6 hours of contact per-module, per-week. You will study 6 modules over the year.
You will be taught through a combination of lectures, seminars, workshops, and development practical sessions. Seminars enable you to discuss and develop your understanding of topics covered in lectures in smaller groups of around 15-40 students. In addition, you will have timetabled meetings with your academic mentor at least twice a year. You will be taught in first-class learning spaces throughout your course. Many of our courses are accredited or recognised by professional, statutory, or regulatory bodies.
Your course will provide you with opportunities to engage with formative feedback and engagement activities to help us to gauge your understanding of your subject informally before you complete the formal assessments.
There is a formal or ‘summative’ assessment at the end of each module. This includes a range of coursework assessments, practical portfolio work, development logbooks, written reports, presentations, and independent supervised projects. The grades from formal assessments count towards your module mark, and at later levels, ultimately to your degree classification.
You’ll often be given independent learning tasks (homework) that are designed to consolidate your learning and give you opportunities to complete tutorials or practice what you’ve learnt from your scheduled sessions. This is what we refer to as “self-managed study time”.