Below is a selection of projects taking place under the theme of Crime, Justice and Security
These projects will give you an insight into the wide range of research that takes place, and the impact it has both in our local community and across the globe.
This ongoing research project aims to use innovative forensic archaeological techniques to investigate the former Nazi extermination and labour camps at Treblinka. Over the last twelve years, the team have devised new methodologies that account for the ethical and religious sensitivities, successfully located mass graves, gas chambers and other buildings, curated new exhibitions, and identified new archival evidence and witness testimonies.
Virtual Reality Simulation Systems (VRSS) use games technology to develop virtual reality simulations for teaching and learning in immersive realistic 3D virtual environments.
The aim was to help new generations understand the Battle of Cambrai from a community perspective with exclusive access to the founder of the World War One Mark IV tank D51 and communities in France and worldwide. The objective was to create new narratives using interview and documentary methods to create a film explaining the aftermath of war from the community perspective rather than a political narrative position.
To mark the centenary of World War One the project was invited by Queen’s University Belfast with funding from AHRC to exhibit filmed research of World War One content. The work was exhibited at the event and the film is now archived as part of the centenary in the Public Records Offices of Northern Ireland.
The interdisciplinary academic approach applied the techniques of Graham’s film and history research with Production House in France with Deborah the Tank and the Battle of Cambrai to work with communities at Beaumont Hamel at Hawthorn Crater to create new narratives in the history of the Battle of the Somme in World War One.
Supported by HEIF funding and Erasmus, the aim is to bring history alive and to the classroom and museums to educate using film narratives and image to support traditional history texts and narrative forms.