I’m the Course Leader for Computer Games Design with a hefty background in both technical and theoretical subject areas. I have over a decade of teaching experience.
I initially started teaching game studies and moved into teaching Game Engines and elements of game art – I was the award leader for multiple Foundation courses at Staffs and am now leading the main Computer Games Design degree.
Academic qualifications
- MEng Computer Games Design
- Postgraduate Certificate in Higher and Professional Education
- Postgraduate Certificate in Research Methods
Expertise
- Games Design
- Technical Design
- Visual Scripting
- Developing Engine Frameworks
- Pixel Art