• Visual Effects production (matchmoving, Nuke compositing, rotoscoping, photogrammetry, HDR panorama creation, chroma keying and dynamics simulation).
• Asset creation in Maya (3D modelling, UV unwrapping, texturing, rigging, animation, dynamics and rendering).
• Use of camera technology for the purpose of film and video production. Years of industry experience spanning many areas including sports, corporate video, entertainment and documentary.
• Television production in the form of internal (live) broadcast during matchdays for Stoke City Football Club. This includes vision mixing, motion graphics and camera operation with the use of transmitter technology.
• Green screen production and post-production, including the use of digital environments in film production.
• Motion Graphics and 2D animation in After Effects. • 2D design and texture work in Photoshop. • Use of games engine software including Unity and Unreal, with intermediate competency in C# and similar programming languages.
• Use of 360 camera and Virtual Reality technology for the purpose of interactive film and computer game development.
• Editing and post-production (including colour correction and grading) in Adobe Premiere and DaVinci Resolve.
• Use of Analogue film/video formats including 16mm motion picture film and various analogue tape formats.
• Prop/product design and creation using subtractive and additive manufacturing processes, including milling, drilling and turning along with both FDM and SLA 3D printing